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System Software Engineer - Debug Technologies

Apple
Posted 20 days ago
Location

Beaverton, OR, US

Salary

Competitive

Contract type

Full Time

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Apple's Debug Technologies team in San Diego builds the in-system debugging and failure observability solutions that keep every Apple platform running reliably — from pre-silicon simulation through shipped products. We're looking for software and firmware engineers with operating systems experience who want to work hands-on across the Core OS stack. You'll help shape how Apple diagnoses and resolves issues, both inside our development workflows and out in the field with customers.

Description


You'll develop silicon- and system-level features that make debugging and field failure diagnostics faster and more precise, build and improve low-level debugging tools, and strengthen the infrastructure that supports system-level debugging at scale. Your work will touch every phase of a system's life — from pre-silicon simulation and new silicon bring-up to systems already in customers' hands — and you'll help define future system architectures with observability and diagnosability in mind.

Minimum Qualifications


3+ years working on operating system level features or equivalent experienceSolid understanding of operating systems fundamentalsExperience developing or debugging on embedded systemsProficiency in C, C++, or Swift programmingExperience working with GenAIBachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience/skills

Preferred Qualifications


Strong communication and interpersonal skillsAbility to navigate ambiguity and constraints as a self-starter



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