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Haptics Software Engineer

Apple
Posted a month ago
Location

Cupertino, CA, US

Salary

Competitive

Contract type

Full Time

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We are looking for a creative, motivated, and hard-working software engineer to develop drivers, frameworks, and tools for haptics-enabled next-generation Apple products, including iPhone, Watch, Pencil, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world-class haptic experiences that will be enjoyed by millions of customer

Description


As a software engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team. In this role you’ll collaborate with teams across the company, including firmware, algorithms, UI, services, and design teams to deliver a coordinated customer experience.

Minimum Qualifications


BS/MS in Computer Science or related fields and 3+ years relevant industry experienceStrong C/C++ and object-orientated programming and debugging skillsExpertise in developing system software such as drivers or frameworksAbility to build tooling with scripting languages such as Python and BashExperience with profiling code in both kernel and user-spaceExperience and enthusiasm for leveraging AI-powered development tools to streamline daily workflows, accelerate coding and debugging, creating test frameworks and improve overall code quality and testing

Preferred Qualifications


Familiarity with application-level programming using Objective-C and SwiftExperience with digital signal processing, filter design, and transforming time domain signalsExposure to wireless data transport concepts and protocol design for real-time wireless streamsAbility to quickly familiarize yourself with code you’ve never seen beforeExperience working with microcontrollers, sensors and/or actuatorsExperience crafting SW interfaces or APIs with customer-facing features



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