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GPU Development Tools System Software Engineer

NVIDIA
Posted 4 months ago, valid for 13 days
Location

Santa Clara, CA 95052, US

Salary

$152,000 - $287,500 per year

Contract type

Full Time

By applying, a NVIDIA account will be created for you. NVIDIA's Privacy Policy and Terms & Conditions will apply.

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Sonic Summary

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  • The NVIDIA Infrastructure Group is looking for experienced programmers to design and debug large-scale graphics and computing chips.
  • Candidates should have a BS or MS in a related field and at least 5 years of experience with strong proficiency in C++ programming.
  • The role involves developing testing environments for next-generation GPU and SoC features, collaborating across teams, and participating in the full chip development lifecycle.
  • Base salaries range from 152,000 USD to 241,500 USD for Level 3 and from 184,000 USD to 287,500 USD for Level 4 positions.
  • NVIDIA values diversity and is committed to equal opportunity in its hiring practices.

The NVIDIA Infrastructure Group is seeking world-class programmers to design, implement, and debug the next generation of large-scale, general-purpose graphics and computing chips. In this role, you will help build the core verification infrastructure that drives the development of our GPU and Tegra chips.

This strongly object-oriented C++ and Python infrastructure encompasses several extensive applications that allow us to efficiently verify the world's largest chips with a sophisticated distributed computing execution and triage environment. Come and join our diverse, international, fast-paced team with high production-quality standards.

What You’ll Be Doing:

  • Developing environments to program and test next-generation GPU and SoC features well before they are integrated into products or supported by driver software. Every day brings new and meaningful challenges.

  • Collaborating with colleagues across architecture, hardware, and software teams to unlock the functionality and performance of next-generation NVIDIA chips.

  • Participating in the full chip development lifecycle—from architectural specification through release to production.

What We Need to See:

  • BS or MS (or equivalent experience) in CS, CE, EE, or a related field.

  • 5+ working year experience and strong proficiency in C++ programming.

  • Familiarity with compute architecture, OS design, or driver development (a strong plus).

  • Python programming experience (a plus).

  • Excellent communication skills.


#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 11, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.




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By applying, a NVIDIA account will be created for you. NVIDIA's Privacy Policy and Terms & Conditions will apply.

SonicJobs' Terms & Conditions and Privacy Policy also apply.