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3D Developer and 360/Stereoscopic Camera Operator

University of St Thomas
Posted a month ago, valid for 13 days
Location

St. Paul, MN, US

Salary

Competitive

Contract type

Part Time

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Sonic Summary

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  • The University of St. Thomas is seeking a part-time 3D Developer to assist the visualization lab team in creating 3D content and assets for Extended Reality (XR) experiences.
  • Candidates should have experience with 3D modeling software like Blender or Maya and basic graphic design skills in tools such as Photoshop or Canva.
  • The position offers up to 20 hours of work per week, with a salary of $20 per hour.
  • Applicants should be prepared to showcase their abilities through a portfolio and a live Blender test during the interview process.
  • While not required, familiarity with game development engines and programming languages is desirable.

OVERVIEW

  • Work with 3D modeling software, specifically Blender or Maya, to assist the visualization lab team produce 3D content and 3D assets for Extended Reality (XR) experiences. Work with other creative tools including Photoshop and Canva to support user-interface design, graphic presentations, and interactive experiences. Operate our 360/Stereoscopic camera(70%) 
  • Assist the lab team with planning and delivering tours, events, and group presentations of visualization experiences for classes and other gatherings. (20%) 
  • Support the maintenance and upkeep of lab equipment and technology. (10%) 

 

 

SPECIAL INSTRUCTIONS:

The Visualization Lab at the University of St. Thomas is growing, and we are looking for a part-time 3D Developer to join our team. The  position is up to 20 hours a week and will assist the principal designer with the development of 3D and 2D visualization projects for the 2026-27 academic year.  

Be prepared to show some evidence of your ability. A link to a porftolio or video examples.

There will be a brief, live Blender test during the interview to verify basic abilities. 

Desireable, but not required:

Familiarity with game development engines like Unity, Unreal Engine, or Godot. 

Experience with projects involving programming languages, especially Python, JavaScript, or C++. 

Skills in Data Science or Amazon Web Services. 

The position is flexible, but most of the work hours are required to be done in person in the visualization lab.  

 

For questions please contact Eric Tornoe at ejtornoe@stthomas.edu

 

QUALIFICATIONS

Experience designing 3D models using Blender or Maya. 

Basic graphic design skills in Photoshop (or Canva). 

An interest in design and aesthetics. 

Eagerness to learn new technology and software. 

Good communication skills, professionalism, and punctuality. 

SPECIAL INSTRUCTIONS FOR CANDIDATES

 




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