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Principal Game Engine Programmer - REMOTE

Posted 17 days ago


Contract type

Full Time

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Game Developers that brought you franchises like Battlefield, God of War, Call of Duty, and more! Come join us!

This Jobot Job is hosted by: Maleakhi Situmorang
Are you a fit? Easy Apply now by clicking the "Apply Now" button and sending us your resume.
Salary: $130,000 - $180,000 per year

A bit about us:

* Veteran Game Developers+ Best-in-class Games + All Platforms
* Titles such as Call of Duty, Medal of Honor, God of War, and more!
* Mission driven
* Collaborative, always learning, and growing mentality
* Sign-On Bonus Potential

We are located in LA, a video game development company with proven track record!! We are on a mission to provide a memorable game experience all over the world! Our executive team has a passion for game development! Our list of credits includes blockbuster franchises! We are actively looking for a Software Engineer who LOVES the challenge and excitement of a fast growing company!

We are on the fast track, so your growth in the next 3 years could be exponential! If this intrigues you, then please read on and apply to learn more.

Why join us?

Dental plan
Vision plan
Comprehensive Medical
Life Insurance
Free bike rentals
Four weeks of vacation time
Open to fully remote
Training and development

Job Details

Liaising with game designers and developers in setting up technical resources
Researching and developing the suite of software and platforms that will be used to support the game
Ensuring the game design is fully realized and performs to maximum capacity
Creating procedures and production documents
Working to tight schedules and keep to budget
Producing prototypes in the early stages of production
Conducting quality assurance tests and respond to feedback
Collaborating with all departments to smooth over technical issues, problem solve and create solutions during the production pipeline process
Responding to the technical needs of all departments
Working in teams towards common goals
Providing ongoing tech support after the game has been launched, work on upgrades to the game

Advanced understanding of C/C++.
Advanced knowledge of game technology principles.
An advanced understanding of the leading gaming platforms and the requirements needed to develop software on them.
Experience using profiling tools to identify CPU performance issues.
Unreal Engine 3 or 4 experience a big advantage.
Experience working with modern game consoles
Worked on at least one published AAA title.

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