SonicJobs Logo
Left arrow iconBack to search

SoC Audio Engineer, Platform Architecture

Apple
Posted a day ago, valid for 16 days
Location

Austin, TX, US

Salary

Competitive

Contract type

Full Time

By applying, a Sonicjobs account will be created for you. Sonicjobs's Privacy Policy and Terms & Conditions will apply.

SonicJobs' Terms & Conditions and Privacy Policy also apply.

Sonic Summary

info
  • Apple is seeking a SoC Audio Architect to define the audio subsystem architecture for its SoCs, impacting a wide range of products from keyword detection to spatial audio.
  • The role requires a Bachelor's degree and experience with SoC architecture principles, with a preference for candidates holding a Master's degree and 10+ years of relevant industry experience.
  • Candidates should have experience defining architecture specifications for audio subsystems and a deep understanding of SoC architecture concepts.
  • The position involves collaboration with various engineering teams to optimize trade-offs between performance, power, and area, ensuring scalability across Apple's product portfolio.
  • This role is primarily focused on audio subsystem architecture rather than audio IP design, offering a competitive salary commensurate with experience.
Do you love crafting elegant solutions to the hardest problems in audio and acoustics? Are you a big-picture, forward-thinking engineer who understands how audio subsystems integrate into a SoC and a system? At Apple, our Architecture group is responsible for connecting the hardware and software that bring sound to life across our products. Join this team, and you'll collaborate with engineers across Apple to design how our audio technologies work in unison!

Description


We are looking for a SoC Audio Architect to join our team defining the audio subsystem architecture for Apple's SoCs — technology that powers experiences across nearly every Apple product, from ultra-low-power keyword detection to high-fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position. In this highly visible role, you will own the multi-generational subsystem architecture and roadmap for audio subsystems, collaborating closely with Silicon Engineering, Software Engineering, and Hardware Engineering teams to size subsystems and optimize trade-offs between performance, power, and area. You will have visibility across every product line and be accountable for architectures that scale across the portfolio, from early concept through tape-out and into shipping product.

Minimum Qualifications


Bachelor’s degree Experience with SoC architecture principles Experience with SoC audio processing

Preferred Qualifications


Master's degree with 10+ years of relevant industry experience Experience defining architecture specifications for audio, DSP, or signal processing subsystems within an SoC In-depth understanding of SoC architecture concepts, such as on-chip fabric protocols, memory concepts, and clocking, reset, and power management Skilled in digital signal processing algorithms, including audio algorithms Understanding of SoC power modeling and Power/Performance/Area (PPA) optimization Understanding of SoC audio interfaces (e.g., I2S, PDM, TDM, MIPI SWI3S) Proficiency in hardware/software co-design, including familiarity with RTL design concepts (e.g., System Verilog) Excellent interpersonal, leadership, and collaboration skills, with the ability to influence across organizations.



Learn more about this Employer on their Career Site

Apply now in a few quick clicks

By applying, a Sonicjobs account will be created for you. Sonicjobs's Privacy Policy and Terms & Conditions will apply.

SonicJobs' Terms & Conditions and Privacy Policy also apply.