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Robotics Software Engineer

Gritt Robotics Inc
Posted 6 months ago, valid for 20 days
Location

Belmont, San Mateo 94002, CA

Salary

Competitive

Contract type

Full Time

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Sonic Summary

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  • Gritt Robotics is seeking an experienced software engineer to lead the development of large-scale simulation and training infrastructure for outdoor construction automation.
  • The ideal candidate should have at least 4 years of experience in developing simulation or training infrastructure for robotics problems.
  • Responsibilities include developing scalable simulation infrastructure, integrating high-fidelity physics, and working with multimodal datasets.
  • The position offers competitive salaries, equity, and health benefits, along with opportunities for leadership growth within the company.
  • Candidates must be legally authorized to work in the United States and possess excellent software engineering skills in Python.

Gritt Robotics is developing physical AI to automate outdoor construction, starting with the construction of renewable energy infrastructure. The founding team comprises experts in robotics and AI from Carnegie Mellon, Stanford and MIT. Gritt is backed by top VCs who have previously funded Uber, Notion and Lyft.

About the role

We're looking for an experienced software engineer to lead the development of infrastructure related to large-scale simulation and training. As an early member of our team, you will play a pivotal role in building and shaping the AI capabilities of our robots. You will develop cutting-edge platforms and tools to enable robot learning for challenging manipulation and navigation tasks. We will expect you to grow with the company over time and take on additional leadership roles.

We offer competitive salaries, equity and health/vision/dental coverage, and the opportunity to work on a mission with tremendous climate impact.

What you'll get to work on

  • Develop cutting-edge, scalable and robust simulation infrastructure for training and validation

  • Integrate and implement high-fidelity physics for modeling the real world

  • Work with multimodal datasets, e.g. cameras, lidar, tactile

  • Develop tools and infrastructure to enable training large-scale robot AI models (RL, imitation learning, VLAs etc)

  • Architect and optimize software for parallelization on GPUs

What we look for

  • 4+ years experience developing simulation or training infrastructure for robotics problems

  • Familiarity with common simulation and rendering frameworks such as Isaac Sim, Mujoco, Unreal

  • Excellent software engineering skills in Python and familiarity with frameworks like PyTorch

  • Comfortable taking ownership of tasks with minimal supervision

  • Legally authorized to work in the United States




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