Responsibilities
- Identity potential large scale opportunities within Meta and partner with design and engineering teams to deliver state of the art audio functionality, tooling and pipeline solutions
- Provide audio engineering leadership to cross-functional partners, improving audio quality and automating workflows across Meta products and platforms through agentic pipelines
- Use creativity and product thinking to develop audio-focused prototypes and experiences that drive team and company success
- Support AI Audio teams throughout every stage of the model lifecycle, from training through implementation
- Implement existing audio models into product pipelines
- Build functional prototypes from early concepts across a range of prototype fidelities, using a variety of design tools and programming languages, and implement on multiple platforms
- Drive audio specific features from a technical perspective, ensuring scalability and high performance quality
- Convey prototype design decisions to internal stakeholders and provide feedback to partners
- Prep and test for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
- Leverage code as a design medium to bridge the gap between product goals and engineering implementation, as well as unlock features for external developers
- Demonstrate thought leadership in the convergence of artificial intelligence and audio technologies, actively staying informed on state-of-the-art developments and industry trends
Minimum Qualifications
- 7+ years implementing/coding sonic experiences for products in mobile, hardware, and/or non-traditional immersive environments
- 5+ years development experience with at least two of these languages: C++. Kotlin, Javascript, RUST and Python
- Experience building large scale audio programs with solid OOP architecture
- Demonstrated understanding of DSP and audio signal processing
- Experience implementing LLMs and Agentic behavior on AI audio workflows
- Experience debugging code in a variety of development environments
- Experience with managing collaboration tools and version control systems such as GitHub, Perforce, etc
- Experience leading projects and prioritizing, based on company goals
- Time-management and organizational skills to meet delivery specifications and deadlines
- BA/BS in Audio or Music Technology, Computer Science, Transmedia, or equivalent work experience
Preferred Qualifications
- Experience building AI audio pipelines using tools such as TensorFlow, PyTorch, Langchain and audio processing libraries (e.g., Librosa, torchaudio), integrating models, data preprocessing, feature extraction and building RAG pipelines
- An understanding of spatial audio, and experience implementing immersive sound experiences
- Experience with generative sound or music, speech synthesis, or NLP
- Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark, React, Snap, MARS)
- Experience with WebAudio and/or Tone.js and/or OpenAL
- Experience with embedded software development for audio consumer electronics hardware
- Knowledge of acoustics, equipment set ups and calibration experience with hardware and electronic prototypes and configuration
- Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
- Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)
- Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
$154,000/year to $216,000/year + bonus + equity + benefits
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