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Camera Imaging Software Engineer

Apple
Posted 2 months ago, valid for 21 days
Location

Cupertino, CA 95015, US

Salary

Competitive

Contract type

Full Time

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Sonic Summary

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  • The Camera Technologies & Systems team at Apple is seeking a strong software engineer to develop and optimize deep neural networks and GPU-based image processing algorithms.
  • Candidates should possess strong programming skills in Objective-C or C++, along with experience in Unix/Linux environments, preferably macOS or iOS.
  • A background in image processing concepts and algorithms, as well as performance and memory optimization, is essential for this role.
  • The position requires a minimum of a CS degree or equivalent years of relevant experience, and familiarity with GPU programming is preferred.
  • The salary for this role is competitive, though specific figures are not disclosed in the job description.
iPhone is the most popular camera in the world, with billions of photos taken every year. The seamless integration of software and hardware has led to camera features like the Photonic Engine, Portrait mode, and Super-high-resolution photos which deliver magical experiences that surprise and delight our customers. The Camera Technologies & Systems team in the Camera & Photos org delivers amazing quality photos and videos by combining state of the art computer vision, image processing, machine learning, and artificial intelligence. As an engineer on our team you'll develop and extend those software pipelines, working side-by-side with the world-class engineers who made iPhone’s camera what it is today, and build new great camera capabilities spanning the universe of Apple devices. Whenever you see a “Shot on iPhone” billboard, you see our work; it could be your work too.

Description


If you consider yourself an engaging and highly-collaborative engineer with excellent communication skills, and are comfortable in a dynamic environment, we have a rewarding opportunity for you. We’re looking for a strong software engineer to help implement and optimize deep neural networks, and combine them with GPU-based image processing algorithms using Metal, to make photos look good. In this role, you will work closely with research and frameworks teams on integration of computer vision and computational photography algorithms in a performance- and memory-sensitive environment. You will then feed this experience back to the hardware architecture team to help drive future chip designs.

Minimum Qualifications


Strong programming skills, especially in Objective-C or C++ Experience with Unix/Linux, preferably macOS or iOS Proficient with debugging techniques, preferably on embedded mobile platforms Familiar with image processing concepts and algorithms Skilled with performance and memory optimization A CS degree or years of relevant experience

Preferred Qualifications


Familiarity with GPU programming in Metal, OpenGL(ES), OpenCL, or CUDA Thrive in a collaborative team, building software together Excellent verbal and written communication Focus on details that are meaningful to our customers



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