Description
This role requires a deep understanding of animation artistry, technical proficiency in Maya, and the ability to work within real-time constraints while maintaining high creative standards.
Minimum Qualifications
Solid grasp on the traditional principles of animation Experience in expressive facial animation Expert level of knowledge of Autodesk Maya Understanding of technical constraints in real-time environments Great at providing and receiving feedback Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real time
Preferred Qualifications
USD format and workflow familiarity Experience with procedural animation techniques Motion capture cleanup and performance enhancement experience Experience with real-time game engines (Unity, Unreal, or proprietary engines) Experience with non-linear animation systems, animation statemachines and/or motion matching techniques. Skilled in modeling and rigging is a plus
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