Description
Experience prototypers combine skills in user experience design and software development to scope, sketch, and build functional software interactions that drive design conversations forward. Through deep collaboration with hardware/software engineers and designers, they connect product concepts to technical feasibility to bring abstract ideas to life. They are able to frame their explorations with human-centered design language and visual artifacts, share their work with collaborators and stakeholders, and synthesize their findings to turn building into shared learning.
Minimum Qualifications
Ability to independently build a standalone GUI app and integrate with APIs Software development foundation: OO/MVC design, source control, dependency management Interaction design basics: concept sketching/diagramming, problem framing, visual storytelling Natural curiosity and intuitive desire to build something tangible to explore an idea Cross-disciplinary, exploratory, and collaborative, with an ego-less working style Master's degree or Bachelor's degree with 3+ years’ work experience in a design/technology field
Preferred Qualifications
Experience with graphical animations, motion design, or writing shaders Familiarity with common hardware sensors, basic signal processing and gesture recognition Eye for detail and/or aesthetics, awareness of modern UI design, including Apple Human Interface Guidelines The dynamic range to work at different levels of refinement, from scrappy to polished Comfortable with ambiguity, open-ended exploration, and far-out ideas Awareness of human factors considerations, such as hand kinesthetics or sensory perception Familiarity with GenAI workflows Experience with macOS, Swift, SwiftUI, Xcode, and Apple SDK Project portfolio of previous interactive work
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