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Optical Software Engineer

Apple
Posted 11 days ago, valid for 23 days
Location

Cupertino, CA, US

Salary

Competitive

Contract type

Full Time

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Sonic Summary

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  • Apple is seeking a Simulation Development Engineer for its Optical Engineering team within Camera Core Technology Engineering.
  • The role requires a Bachelor's degree in a relevant field and at least 10 years of industry experience in developing software for optical, imaging, or photonics systems.
  • Candidates should have programming experience in Python, Matlab, and/or C/C++/C#, as well as expertise in modeling and simulating optical systems using tools like Zemax or Code V.
  • Preferred qualifications include an MS or PhD in a related field and familiarity with imaging system performance metrics and cloud or HPC platforms.
  • The position offers the opportunity to work in a collaborative environment, contributing to innovative optical design and simulation solutions.
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.

Description


The Optical Engineering team within Camera Core Technology Engineering is seeking a Simulation Development Engineer who will play a critical role in new optical design throughout the development cycle. This engineer will develop state-of-the-art end-to-end modeling and simulation solutions with cross-functional team members for our Optical Imaging Systems that can facilitate provide early feedback to Apple product design and enable novel simulation pipelines for future technologies. This engineer will also be responsible for validation, application, and scale up of the simulation tools. The ideal candidate is someone that is always striving to learn something new, is a self-starter and can work autonomously with high levels of success, is excited about solving new challenging problems with innovative solutions, has experience presenting ideas and building consensus with teammates, and thrives in an environment of smart people and loves to challenge the status quo. Come join us!

Minimum Qualifications


Bachelor's degree in Optics, Imaging Science, Physics, EE, CS, ME, or relevant field of study. Programming experience (Python, Matlab, and/or C/C++/C#). Experience modeling and simulating optical systems using Zemax, Code V, etc.

Preferred Qualifications


MS or PhD in Optical Sciences, Imaging Science, Physics, Electrical Engineering, Computer Science, or related field 10+ years of relevant industry experience developing software for optical, imaging, or photonics systems Proficiency in software engineering best practices: version control (Git), unit testing, CI/CD, release distribution and documentation Familiarity with imaging system performance metrics such as PSF, MTF, wavefront error, and optical aberrations Experience deploying simulation or modeling workloads on cloud or HPC platforms (AWS, GCP, or equivalent) Ability to present technical findings and simulation results to cross-functional hardware and product teams Familiarity with Zemax OpticStudio, CODE V, or similar tools; experience scripting or extending these platforms programmatically is a plus



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