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Software Development Engineer - Systems

Apple
Posted 2 months ago, valid for 3 days
Location

Cupertino, CA 95015, US

Salary

$181,100 - $272,100 per year

Contract type

Full Time

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Sonic Summary

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  • Apple Inc. is seeking a software engineer in Cupertino, California, to implement software solutions using wireless sensing technologies on embedded platforms with a focus on Objective-C and Swift.
  • Candidates must have a Bachelor’s degree in Computer Science or a related field and at least 1 year of experience in software development, particularly in iOS applications.
  • The position involves developing software requirements, participating in design reviews, and mentoring team members while interfacing with cross-functional teams.
  • The base pay for this role ranges from $181,100 to $272,100 per year, depending on skills, qualifications, experience, and location.
  • Apple offers comprehensive benefits, including medical coverage, retirement benefits, stock options, and educational reimbursement.
Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn’t have imagined, and now, can’t imagine living without. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description


APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Implement software solutions leveraging wireless sensing technologies on embedded platforms various applications using Objective-C and Swift. Develop software requirements for desired use cases and utilize a detailed understanding of iOS development, its frameworks, and capabilities to architect robust and efficient solutions for these wireless sensing applications. Assist in developing features based on an understanding of the capabilities of 802.15.4- based wireless sensing. Prepare design reviews and participate in formal code review processes. Develop detailed unit and integration-level test capabilities for software per standard best practices and evaluate software performance relative to key performance metrics. Interface cross-functionally with other software and hardware teams on overall system design. Mentor other team members in software best practices. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 - $272,100/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Minimum Qualifications


Bachelor’s degree or foreign equivalent in Computer Science, Software Engineering, or a related field and 1 year of experience in the job offered or related occupation. Experience and/or education must include: Leveraging Swift and Objective-C programming languages to design, develop, and deliver iOS applications that effectively demonstrate specific use cases or innovative concepts. Utilizing Objective-C and C++ to create robust and efficient functional blocks and modules required to achieve desired use cases or features Engaging in the design and architectural planning of software solutions based on detailed requirements, client needs, and collaborative interactions with cross-functional teams. Diagnosing and resolving software issues efficiently, utilizing a systematic debugging process to minimize downtime. Developing and executing comprehensive unit tests to ensure code quality, reliability, and adherence to project specifications. Utilizing IEEE802.15.4-based wireless communication protocols to design and implement solutions that meet technical and functional requirements. Writing Python scripts to automate repetitive tasks, streamline workflows, and conduct data analysis to create robust and efficient tools that enhance productivity and support project objectives.

Preferred Qualifications


N/A



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