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Software Engineer - Embedded Debug Tools, Core OS

Apple
Posted 15 days ago, valid for a day
Location

Cupertino, CA 95015, US

Salary

Competitive

Contract type

Full Time

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Sonic Summary

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  • Apple is seeking a talented Software Engineer for the Embedded Debug Tools team in the Core Operating Systems group.
  • The role requires proficiency in C/C++ and Python, with a focus on low-level software and hardware interaction, as well as a minimum of 5 years of experience.
  • The successful candidate will architect and develop scalable software solutions aimed at enhancing the debugging process for Apple's silicon and low-level software.
  • Preferred qualifications include experience with SWD/JTAG, ARMv8 architecture, and operating system fundamentals, along with strong collaboration and communication skills.
  • The position offers a competitive salary, commensurate with experience, reflecting the importance of this role in advancing Apple's integrated operating systems.
Are you a big-picture problem solver who loves setting bold goals? Do you have a passion for understanding how each line of code affects all the others? In the Core Operating Systems group ensuring the OS is inseparable from each device’s identity as a whole. That’s because this group is committed to building fully integrated operating systems that combine hardware, software, and apps into a single Apple experience. Your dedication to cross-disciplinary collaboration will help develop groundbreaking technologies, such as iOS, macOS, watchOS, and tvOS. By crafting these distinct, multidisciplinary user experiences, you’ll continue to uphold and advance the excellence people expect from Apple devices. The Core OS software team is looking for an especially talented SW engineer for the Embedded Debug Tools team. Apple uses its own internally developed SWD/JTAG solution and SW tools for all Apple Silicon product debugging. Working on this core technology will give you the opportunity to have a major impact on the success of Apple's iOS, watchOS, macOS based products. Your contributions will help turn this toolset into a world-class debugging solution.

Description


You will architect and develop scalable software solutions with the main objective of improving the silicon and low level software debugging process. Your work will involve system level software development with interactions with the following components: daemons, networking and multi-threading. You will help identify insufficiencies in the debugger and provide solutions to improve the development process for low level software including XNU and Apple's Real-Time Operating System Frameworks. You will work with peers and key individuals in HW architecture, emulation, and software to identify requirements and develop plans for future silicon debug solutions. You will be involved in all development phases from architecture, to pre-silicon emulation, to silicon bring up and to already shipped systems. May help to triage silicon and debugger interactions to identify potential HW bugs or HW insufficiencies.

Minimum Qualifications


Proficient in C/C++ and Python Working with low level SW and HW interaction. Experience working with low level SW protocols for HW interaction. Knowledge of hardware architecture - SoCs, CPU, GPU Demonstrated creative, critical thinking and troubleshooting skills Highly professional, with the ability to deliver solid work on tight schedules Excellent collaboration skills Outstanding written and verbal communication

Preferred Qualifications


Experience with SWD/JTAG and other debuggers ARMv8 architecture knowledge Understanding of operating system fundamentals Knowledge of ARM's DAP architecture and JTAG Experience developing tools for others Experience developing debug tools Experience with HW debugging Experience with LLDB and/or GDB



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