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Software Engineer – Developer Tools Installation Technologies

Apple
Posted a month ago, valid for a month
Location

Cupertino, CA 95015, US

Salary

Competitive

Contract type

Full Time

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Sonic Summary

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  • Apple's Software Engineering organization is seeking a software engineer for the Installation Technologies team, which focuses on delivering Xcode and its components to developers across Apple.
  • The role requires a minimum of 3 years of experience in building software applications and tools, along with a strong foundation in software engineering fundamentals.
  • Candidates should have experience designing and building applications on Apple platforms using Swift or Objective-C, and possess a B.S. or M.S. in Computer Science or equivalent experience.
  • The position emphasizes ownership of meaningful projects, collaboration with cross-functional partners, and the ability to solve complex technical challenges.
  • Salary details are not provided, but the role offers a supportive culture with a focus on growth, work-life balance, and continuous learning.
Apple's Software Engineering organization (SWE) is responsible for some of the most advanced software on the planet, across many platforms and products. The Installation Technologies team builds the tools and services that deliver Xcode and its components to developers and engineering teams across Apple. If you're curious, love solving hard problems, and care deeply about the craft of software engineering — we'd love to hear from you.

Description


In this role, you'll design, build, and maintain the systems that install and update Xcode and its components. Our team is driving innovation in software distribution tools that will dramatically improve developer productivity — and you'll help shape what comes next. You'll own meaningful projects from concept through delivery, collaborating closely with your team and cross-functional partners to solve complex technical challenges with elegant, well-crafted solutions. You'll evaluate technologies, understand customer needs, and implement systems that enhance developer productivity. You'll have the opportunity to influence technical direction and drive improvements to how Apple's developer tools are delivered. We're looking for someone with strong software engineering fundamentals — someone who writes clear, well-tested code and thinks carefully about system design, reliability, and maintainability. Curiosity matters here: you'll encounter unfamiliar problem spaces regularly, and we value people who dig in, ask good questions, and learn quickly. Our team has a wide range of engineering backgrounds and experience levels. We foster an encouraging, growth-focused culture where people support each other, share knowledge openly, and maintain a healthy work-life balance.

Minimum Qualifications


3+ years of experience building software applications and tools Solid foundation in software engineering fundamentals: data structures, algorithms, system design, and testing Experience designing and building applications on Apple platforms using Swift or Objective-C Demonstrated ability to take ownership of projects and drive them to completion B.S. or M.S. in Computer Science, or equivalent practical experience

Preferred Qualifications


Experience with continuous integration, continuous delivery, or software distribution systems Familiarity with SwiftUI or AppKit Experience working across teams or organizations to solve shared technical problems A track record of improving developer tools, workflows, or infrastructure Comfort working in unfamiliar codebases and learning new technologies independently Track record of advocating for a great customer experience in technical and product decisions



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