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Performance Control Software Engineer - Platform Architecture

Apple
Posted a month ago, valid for 10 days
Location

Cupertino, CA 95015, US

Salary

$105,000 - $126,000 per year

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Contract type

Full Time

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Sonic Summary

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  • Apple is seeking a Performance Control Software Engineer to join their Platform Architecture team, focusing on the relationship between power and performance in advanced systems.
  • Candidates should have a BS in Computer Science, Electrical and Computer Engineering, or a related field, with academic or practical experience in operating system design and implementation.
  • The role involves designing performance experiments, creating data visualizations, and developing innovative performance control algorithms for Apple products.
  • Preferred qualifications include an MS degree in a relevant field, kernel software development experience in C or C++, and knowledge of computer architecture.
  • The position offers a competitive salary, although the specific amount is not disclosed, and requires relevant experience in software development.
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product! Do you love working on challenges that no one has solved yet? As a member of our multifaceted group, you will have the unique and phenomenal opportunity to craft upcoming products that will delight and inspire millions of Apple's customers every single day.

Description


Platform Architecture is looking for a Performance Control Software Engineer to measure, analyze and control the relationship between power and performance in Apple’s most advanced systems. In this position, you will study the execution of workloads on Apple silicon across all Apple platforms and leverage that understanding to invent new operating system performance control features. You will design and conduct performance experiments, create instrumentation and data visualizations, prototype innovative in-kernel performance control algorithms, collaborate with teams ranging from the core operating system through user-facing applications, and productize the software that controls the performance of every workload executed on hundreds of millions of Apple products around the world.

Minimum Qualifications


BS in Computer Science, Electrical and Computer Engineering or similar engineering degree. Academic or practical experience with operating system design and implementation.

Preferred Qualifications


MS in Computer Science or Electrical and Computer Engineering or similar engineering degree. Kernel software development experience in C or C++. Knowledge of computer architecture and hardware performance monitoring instrumentation. Userland software development experience in environments such as C, C++, Swift or Python.



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