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Autonomy Simulation Engineer (Unreal)

Neros Technologies
Posted 4 months ago, valid for 5 days
Location

El Segundo, CA 90245, US

Salary

$100,000 - $150,000 per year

Contract type

Full Time

By applying, a Neros Technologies account will be created for you. Neros Technologies's Privacy Policy and Terms & Conditions will apply.

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Sonic Summary

info
  • Neros is a defense technology company focused on developing high-performance unmanned systems for modern warfare.
  • They are seeking an Autonomy Simulation Engineer with at least 2 years of experience in coding with C++/Python/C# or video game development.
  • The role involves developing simulation content using Unreal Engine and designing scalable simulation infrastructure for testing and validation.
  • The salary for this position ranges from $100,000 to $150,000 USD, with actual compensation varying based on experience and skills.
  • Neros offers a fast-paced, hands-on work culture and is committed to being an equal opportunity employer.

Who we are

Neros is a defense technology company rebuilding America’s drone industrial base. We design and manufacture high-performance unmanned systems that are tested in combat, iterated at startup speed, and built at massive scale. Our team culture is fast, hands-on, and obsessed with closing the gap between design and deployment.

As drones transform the character of warfare, Neros is delivering the systems the West needs to compete on the modern battlefield and deter the adversaries of democracy. We’re hiring engineers, operators, and builders who want to move fast, take on extreme ownership, and get capability into the hands of warfighters in months, not years.

What you will be doing

As an Autonomy Simulation Engineer, you will own the internal simulation stack that Neros uses to develop, test, and validate autonomous systems. This in-house simulation will be used across the Neros engineering organization to improve how we deploy future products.

Responsibilities

  • Develop Unreal Engine simulation content, environments, and assets
  • Design scalable simulation infrastructure for nightly regression, containerized runs, and hardware-in-the-loop testing
  • Use simulation to debug issues across the full autonomy stack and drive fixes to internal software

 

You should have the following

  • 2+ years of experience coding in C++/Python/C# or developing video-games
  • Experience with Unreal Engine, UE Plugin development, or existing simulation plugins like AirSim
  • Experience with video game assets

US Salary Range

$100,000 - $150,000 USD

The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are considered part of Neros' total compensation package.

We’re an equal opportunity employer. We welcome all applicants without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.




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By applying, a Neros Technologies account will be created for you. Neros Technologies's Privacy Policy and Terms & Conditions will apply.

SonicJobs' Terms & Conditions and Privacy Policy also apply.