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3D Artist (Environment)

Scattermesh
Posted 4 days ago, valid for 25 days
Location

Herndon, VA 20170, US

Salary

Competitive

Contract type

Full Time

Paid Time Off
Flexible Spending Account

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Sonic Summary

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  • Scattermesh is seeking experienced Environment Modelers for full-time positions in Herndon, VA, with a focus on creating photorealistic 3D environments.
  • Candidates should have a strong attention to detail and storytelling ability through environmental design, along with mastery in model topology, texturing, and physically based rendering.
  • The role requires proficiency in Adobe Substance 3D Painter and knowledge of preparing 3D models for rendering in Maya using Arnold shader nodes.
  • The position offers a competitive salary, along with extensive benefits including 25-30 days of paid time off and 100% company-paid medical, dental, and vision plans.
  • Applicants should have at least 3 years of relevant experience in environment modeling and a strong sense of color, space, light, and materials.

Job Summary

Scattermesh is expanding its team and we are looking to hire experienced Environment Modelers to work across client projects on a full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an attention to the storytelling that lies in the creation of environments. We’re looking for an artist who specializes in photorealistic models of both interior and exterior film ready environments. The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically based rendering. 

 

Responsibilities and Duties

  • Recreate Reality - Achieve convincing, photorealistic, 3d environments using a combination of reference, purchased assets, and uniquely authored assets.
  • Tell Stories - Locations carry life, portray the backstory of an environment through its details
  • Solve Problems – Use your experience and knowledge to push our workflow further. When new challenges arise come armed with options to deliver quality products.
  • Deliver – Be able to work with the team to communicate, collaborate, and deliver within a schedule.

Qualifications and Skills

  • Mastery of topology principles
  • Mastery of PBR surfacing
  • Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
  • Ability to create realistic regional foliage and architecture
  • Ability to retopologize models either CAD or from Photogrammetry scans
  • Strong sense of color, space, light, and materials
  • Communicate effectively with team members across departments
  • Environment modeling skills/knowledge is a plus
  • Proficiency in Adobe Substance 3D Painter is required, Designer is a plus
  • Marvelous Designer or similar tool proficiency is a plus
  • Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites


Benefits and Perks

Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.

 

Benefits

  • Competitive Market Leading Pay 
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest



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