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FX Houdini Artist

COSA VFX INC
Posted 7 days ago, valid for 19 days
Location

Los Angeles, CA, US

Salary

$45 - $80 per year

Contract type

Full Time

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Sonic Summary

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  • CoSA VFX is seeking California-based FX Artists for immediate remote opportunities, requiring 4+ years of professional experience in film, streaming episodic, cinematics, or high-end commercials.
  • The role involves creating a variety of FX using Houdini, including fire, smoke, fluids, and explosions, while collaborating with VFX and CG supervisors to meet creative and technical standards.
  • Candidates must have a strong understanding of simulation techniques, procedural workflows, and FX optimization, as well as proficiency with industry-standard renderers like Karma XPU or Redshift.
  • Preferred skills include Python and HOM scripting, procedural shader creation, and compositing experience in Nuke, alongside the ability to adapt to various art styles.
  • The salary for this position is not specified, but applicants should be prepared to demonstrate their problem-solving skills and ability to work efficiently under tight deadlines.

CoSA VFX has immediate opportunities for California based FX Artists. 聽CoSA is a fully remote studio with locations across North America.


RESPONSIBILITIES:

路Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.

路Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.

路Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists

路Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering

路Maintain consistency with established art styles while adapting to the creative needs of individual projects

路Participate in reviews and critiques, providing solutions to enhance quality and efficiency

路Research and collect reference material to guide look development

路Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots

REQUIREMENTS:

路4+ years of professional experience in film, streaming episodic, cinematics, or high-end commercials

路Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction

路Strong understanding of simulation techniques, procedural workflows, and FX optimization

路Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)

路Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent

路Ability to adapt to various art styles and quickly learn new tools and pipelines

路Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines

PREFERRED SKILLS:

路Python and HOM scripting; VEX experience a plus

路Procedural shader creation and USD-based FX workflows

路 X concept art skills for pitches and look development

路Compositing experience in Nuke




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