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Game Research & Development Intern, Engine Research

LIGHTSPEED STUDIOS
Posted 3 months ago, valid for 23 days
Location

Los Angeles, CA 90053, US

Salary

$28.27 - $60 per hour

Contract type

Full Time

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Sonic Summary

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  • The Lightspeed Tech Center is seeking candidates for a role focused on researching and developing advanced techniques in areas such as 3D geometric learning and machine learning for computer graphics.
  • Applicants should possess strong coding skills in C++, Python, or TensorFlow/Torch, along with a solid understanding of calculus and linear algebra.
  • The expected base pay for this position ranges from $28.27 to $60.00 per hour, depending on experience and skills.
  • Graduate students in a master's or Ph.D. program, as well as those with publications in relevant fields, are encouraged to apply.
  • The position is located in Los Angeles, California, and offers benefits including paid sick leave and holidays.

Business Unit

LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

About the Hiring Team

Lightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

What the Role Entails

Working with scientists to research and develop advanced techniques in the following topics:

  • 3D geometric learning, 
  • Re-meshing and UV optimization,
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • realistic image synthesis and real-time rendering techniques
  • Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment

Who We Look For

  • Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills

Plus:

  • Graduate students in a master or Ph.D. level program
  • Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming

Location State(s)

US-California-Los Angeles

The expected base pay range for this position in the location(s) listed above is $28.27 to $60.00 per hour. Actual pay may vary depending on job-related knowledge, skills, and experience.
This position will be eligible for 1 hour of paid sick leave for every 30 hours worked and up to 13 paid holidays throughout the calendar year. Subject to the terms and conditions of the applicable plans then in effect, full-time interns are also eligible to enroll in the Company-sponsored medical plan.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.




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By applying, a Sonicjobs account will be created for you. Sonicjobs's Privacy Policy and Terms & Conditions will apply.

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