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Modeling and Simulation Engineer

The MITRE Corporation
Posted 2 days ago, valid for a month
Location

McLean, VA, US

Salary

$103,600 - $155,400 per year

Contract type

Full Time

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Sonic Summary

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  • MITRE is seeking a Software Engineer with a strong interest in Systems Engineering to support the modernization of Modeling and Simulation capabilities for the U.S. Army.
  • Candidates should have a minimum of 2 years of related experience and a Bachelor's degree, or an equivalent combination of education and experience.
  • The salary range for this position is between $103,600 and $155,400 annually.
  • Successful candidates will work collaboratively with interdisciplinary teams to develop and integrate advanced simulation capabilities while maintaining effective communication and problem-solving skills.
  • The role requires U.S. citizenship and eligibility to obtain a Secret U.S. Government issued Security Clearance.
At MITRE, your passion fuels work that impacts our nation and improves lives. This is where your skills strengthen national security, cybersecurity, health, transportation, and citizen services. We’re a nonprofit engineering, applied research, and advanced technology organization working in the public interest. With objectivity and integrity at our core, we lead federally funded research and development centers for U.S. government agencies – collaborating with industry and academia to deliver integrated, high-impact solutions that advance our nation’s health, security, and prosperity. Our people tackle the toughest technical challenges, supported by competitive benefits, meaningful career development, and a culture of innovation, collaboration, and technical excellence. Choose MITRE for a career with purpose — and help shape the future.

The Army Soldier and Weapon Systems Department (N214) mission is to provide world class engineering workforce for combat, testing, and training capabilities to provide the U.S. Army an asymmetric advantage. Key sponsors of the Department work program include CPE Simulation, Training, Test, & Threat (Orlando, FL), CPE Ground – Soldier Systems (Fort Belvoir, VA), CPE Ground – Combat Platforms and DEVCOM Ground Vehicle Systems Center (Ann Arbor, MI), DEVCOM Soldier System Center (Natick, MA), PAE Fires and CPE Aviation (Huntsville, AL), Army Test and Evaluation Command (Aberdeen Proving Ground, MD) and CPE Chemical, Biological, Radiological and Nuclear Defense (Edgewood, MD). The work programs leverage a diverse set of technical disciplines from within the Department and across the corporation to maximize our impact in solving some of the Army’s toughest modernization challenges in the areas of systems engineering, agile software development, test and evaluation, digital engineering, autonomous systems, and training. 

Job Description:

The Army Soldier and Weapons Systems Department is seeking a technically oriented Software Engineer with a strong interest or background in Systems Engineering. This role will support the modernization of Modeling and Simulation capabilities around Wargaming, Combat Effects, and Campaign Analysis for CPE ST3, DEVCOM Soldier Center, PAE Fires and other government organizations. Successful candidates will work with multiple disciplinary development and systems engineering teams to integrate complex capabilities and design robust simulation architectures.

Roles and Responsibilities:

  • Apply expertise in Modeling, Simulation, and Software Engineering to develop, integrate, assess, and analyze advanced simulation capabilities for training, analysis, and mission planning/rehearsal.
  • Work within multiple disciplinary development teams:
    • Develop, make recommendations, and implement software engineering changes.
    • Deliver strategy and recommendations to deliver optimal technical performance through the application of software engineering principles and best practices.
    • Recognize technical challenges and work collaboratively with engineers to propose and deliver appropriate solutions.
  • Prepare technical reports, document software designs, and assist in presenting technical findings to team members and sponsors.
  • Foster collaborative, positive relationships with team members, government sponsors, and industry partners to achieve mission outcomes.

Basic Qualifications:

  • Typically requires a minimum of 2 years of related experience with a Bachelor’s degree; or equivalent combination of related education and work experience.
  • Experience with at least one modern programming language (e.g., C++, Python, Rust, C#, or Java).
  • Knowledge of Modeling and Simulation; Full-Stack Software Development; Agile Development; Software Development; and/or DevSecOps.
  • Demonstrated ability and desire to quickly learn and apply new technologies.
  • Experience in utilizing systems engineering and modern software best practices.
  • Demonstrates collaboration and communication skills to support individual, team, and customer-related interaction.
  • Critical thinking, analytic, and problem-solving skills – comfortable working in dynamic settings where task objectives may evolve or need to be shaped, or creative solutions to task impediments must be identified.
  • Effective interpersonal and technical communication skills, with the ability to author technical reports, present briefings, and speak to audiences of all backgrounds.
  • Demonstrated ability to work in an interdisciplinary team environment, establish and leverage a diverse professional network, and integrate contributions from a variety of resources (people, tools, organizations).
  • Must be eligible to obtain and maintain a Secret U.S Government issued Security Clearance. Per the U.S. Government’s eligibility requirements, you must be a U.S Citizen to be considered for a security clearance.
  • This position requires a minimum of 4 days a week on-site.

Preferred Qualifications:

  • An advanced degree in Computer Science, Software Engineering, Computer Engineering, or Game Development.
  • Active Secret clearance
  • Experience with development of military simulations, including discrete event and Monte Carlo simulation techniques.
  • Web application development experience, particularly for delivering simulation, visualization, or decision-support tools via modern web frameworks.
  • Experience processing and integrating geospatial data into modeling and simulation environments.
  • Hands-on skills in at least one and ideally multiple modern programming languages (e.g., Java, JavaScript/TypeScript, C/C++, C#, Python, Go, or Rust).
  • Experience designing and optimizing 3D assets and workflows for game development, including creating models with industry-standard 3D tools and integrating them into real-time game engines.
  • Understanding of Agile values and principles and how to apply them pragmatically in different contexts

This requisition requires the candidate to have a minimum of the following clearance(s):

None

This requisition requires the hired candidate to have or obtain, within one year from the date of hire, the following clearance(s):

Secret

Salary compensation range and midpoint:

$103,600 - $129,500 - $155,400 Annual

Work Location Type:

Onsite

Commitment to Non-Discrimination

All qualified applicants will receive consideration for employment without regard to disability, status as a protected veteran or any other status protected by applicable federal, state, local or international law.

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