Role Description
We are seeking a motivated Optical Engineer to join our Augmented Reality (AR) hardware team and take a key role in the design, simulation, prototyping, and testing of advanced optical systems for near-eye displays and sensing. You will work closely with industrial designers, mechanical engineers, electrical engineers, and perception teams to bring next-generation augmented reality products from concept to production.
Key Responsibilities
- Lead the optical design and analysis of near-eye display (NED) subsystems, including waveguides, projectors, lenses, illumination, and imaging optics.
- Develop and maintain optical models using tools such as Zemax, Code V, LightTools, or equivalent.
- Define optical performance requirements and flow them down to component and subsystem specifications.
- Drive laboratory setup, alignment, and characterization of optical prototypes.
- Document optical designs, test procedures, and experimental results.
- Collaborate with mechanical, electrical, and perception teams to integrate optical modules into systems.
- Interface with external suppliers on technology evaluation and component selection (microdisplays, waveguides, lenses, coatings, light sources).
- Contribute to design reviews and continuous improvement of optical architectures.
Required Qualifications
- Bachelor’s or Master’s degree in Optical Engineering, Physics, or a related field.
- Strong foundation in geometric optics, physical optics, display and imaging metrics.
- Proficiency with at least one optical design tool (e.g., Zemax, Code V, LightTools).
- Strong problem-solving skills and willingness to learn in a fast-paced start-up environment. Ability to manage projects independently.
- Ability to communicate clearly across disciplines and contribute to system-level trade studies.
- Must be a US Person (citizen or permanent resident).
Preferred Qualifications
- Ph.D. in Optical Engineering, Physics, or a related field.
- 3–5 years of professional experience in optics, display, or photonics.
- Knowledge of microdisplay-based systems (LCOS, OLED, microLED).
- Demonstrated experience in near-eye display technologies (AR, VR, and MR) and optics
- Experience with MATLAB, Python, or similar tools for data analysis and modeling.
The base salary range for this position is $150,000 – $200,000 USD. Total compensation may vary within this range and is determined by years and level of relevant experience, job-related skills, education, and other factors.
In addition to base salary, this role may be eligible for equity grants and other forms of compensation. Eligible employees also receive a competitive benefits package.
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