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AI Research Scientist - Surface Inputs AR/VR

Meta
Posted a month ago, valid for 17 days
Location

Redmond, WA 98073, US

Salary

$184,000 - $257,000 per year

Contract type

Full Time

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Sonic Summary

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  • Meta's Reality Labs is seeking an experienced professional in machine learning and computer vision to drive innovation in Augmented and Virtual Reality products.
  • The role involves researching and applying techniques for surface inputs and natural interactions, focusing on challenges such as hand tracking and real-time image processing.
  • Candidates must have a Bachelor's degree and at least 7 years of industry experience, along with a proven track record in shipping ML models to production.
  • The position offers a salary range of $184,000 to $257,000 per year, complemented by bonuses, equity, and benefits.
  • Collaboration with cross-functional teams and contributions to top-tier publications are key responsibilities in this role.
Meta's Reality Labs (RL) is driving innovation in Augmented and Virtual Reality products. Our XR Tech organization develops machine perception technologies across Quest, Meta Glasses, and Family of Apps—spanning Avatars, AR/VR calling, AR Commerce, and more. In this role, you will research and apply computer vision and machine learning techniques for surface inputs and natural interactions, tackling challenges in hand tracking, micro-gestures, eye tracking, 3D reconstruction, and real-time image processing. You'll collaborate with researchers in Reality Labs Research (RLR) to translate discoveries into production-ready solutions that impact billions of people.

Responsibilities

  • Lead the productization of CVML models for Surface inputs, including Surface keyboard and Surface trackpad, from development through deployment
  • Design and execute large-scale experiments with vision models and datasets, defining evaluation protocols and driving research direction
  • Partner with cross-functional teams to ship ML models end-to-end, from prototype to production
  • Develop prototypes for future VR/AR/MR experiences and integrate robust solutions into products
  • Contribute to publications at top-tier venues such as CVPR, ICCV, ECCV, and NeurIPS
  • Define and scope projects for other engineers, providing technical direction and success criteria


Minimum Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 7+ years of industry experience in machine learning, computer vision, or related fields
  • Experience shipping ML models to production, including the full ML production cycle from development to deployment
  • Prototyping and engineering experience in at least one specialization: SLAM, State Estimation, Sensor Fusion, 3D reconstruction, object detection, segmentation and tracking, or scene understanding
  • Experience writing production-quality code in Python and deep learning frameworks such as PyTorch


Preferred Qualifications

  • Experience productizing and deploying ML models on edge devices
  • Publication track record at conferences such as CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, or SIGGRAPH
  • Experience with real-time SLAM, 3D reconstruction, sensor fusion, object/body tracking, or depth estimation
  • PhD degree in Computer Science, Computer Vision, Machine Learning, Robotics, or related field
  • Experience developing CV/ML systems for edge devices (mobile phones, AR/VR headsets, custom hardware)


$184,000/year to $257,000/year + bonus + equity + benefits



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By applying, a Sonicjobs account will be created for you. Sonicjobs's Privacy Policy and Terms & Conditions will apply.

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