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GPU Architect

Apple
Posted 4 months ago, valid for 16 days
Location

San Diego, San Diego 92132, CA

Salary

Competitive

Contract type

Full Time

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Sonic Summary

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  • The position is for a GPU Micro-Architect in Apple's Silicon Technologies group, focusing on designing high-performance, power-efficient GPUs.
  • Candidates must have a BS degree and at least 10 years of relevant industry experience, with a strong background in GPU, CPU, or SIMD architectures.
  • The role involves defining new micro-architectures, optimizing existing ones, and collaborating with various teams to enhance productivity.
  • Proficiency in VHDL/Verilog, high-performance low-power designs, and strong communication skills are essential for success in this role.
  • Preferred qualifications include expertise in specific CPU/GPU areas and experience with GPU APIs and programming languages like C/C++ and Python.
Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient GPU. You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Do you love working on challenges that no one has solved yet? Join us to help deliver the next groundbreaking product containing an Apple designed GPU. As part of the GPU Micro-Architecture team, you’ll be responsible for defining a GPU that enriches the lives of millions of people every day.

Description


As a GPU Micro-Architect, you define the fundamental building blocks of the next generation Apple GPU. You will define new micro-architectures and optimize existing ones while collaborating with experienced architects, designers, and modelers. The role requires the analysis of specific workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. As a member of the GPU micro-architecture team, you will collaborate to improve our processes and look for ways to boost the productivity of the entire team.

Minimum Qualifications


We are looking for candidates with a BS and a minimum of 10 years relevant industry experience. Strong background in GPU, CPU, or SIMD architectures. Experience specifying micro-architectures. We believe that there is power in teams working together so you must have strong communication, influence, and negotiation skills. You will be setting direction thus you must be able to work in an environment of uncertainty and able to work through ambiguities. Proficiency in high performance, low power designs. Proficiency in VHDL/Verilog.

Preferred Qualifications


Deep expertise in one or more focused CPU/GPU areas. Areas could include ISA development, core/shader micro-architecture, texture pipeline, caching, or memory subsystem design. Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal. Proficiency in C/C++. Proficiency in scripting languages such as Perl, Python, and Ruby. We are a data driven group and believe in the power of individuals proving their own ideas; therefore we prefer you have relevant hands on experience with RTL or architectural modeling.



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