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3D Game Artist - Platform Architecture

Apple
Posted 4 months ago, valid for 23 days
Location

Santa Clara, CA 95052, US

Salary

Competitive

Contract type

Full Time

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Sonic Summary

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  • The position is for a 3D Artist on the Tools & Technology team at a game development company.
  • Candidates should have at least 10 years of experience in the games industry and have contributed to the development of two or more shipped games.
  • A Bachelor's degree or equivalent job-related experience is required, along with expertise in 3D modeling, sculpting, and material creation.
  • The role involves collaborating with designers and engineers to develop content and workflows using a proprietary game engine and tools.
  • Salary details are not provided, but a strong artistic foundation and passion for games are essential for applicants.
Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.

Description


As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.

Minimum Qualifications


Bachelor’s degree or equivalent job-related experience. Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting. Experience with look development. Experience with industry-standard 3D software packages. Experience with physically based material workflows.

Preferred Qualifications


10+ years of experience working as a 3D artist in the games industry. Contributed to the development of two or more shipped games, PC or console. Strong artistic foundation in design, composition, color and lighting. Strong understanding of asset workflows in all stages of production. Strong narrative and environmental story telling skills with regards to set dressing and world building. Passion for games.



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