Description
In this role, you will investigate and define architectures for Spatial Audio, lead development of those architectures/ features, and broadly collaborate across Apple to bring them to life. You will also mentor other engineers on the team and help build future leaders
Minimum Qualifications
Bachelor or Master of Science degree in Electrical Engineering, Computer Science or similar field, and a minimum 8 years of industry experience Deep knowledge of C/C++ and Design Patterns that scale Proven focus on Test Drive Development and quality documentation Experience working in Audio Architectures and common Digital Signal Processing for audio. Understanding of software optimization tools and techniques
Preferred Qualifications
Experience in the Apple developer ecosystem, including Objective-C, Swift, and Xcode Proven track record of technical leadership AudioUnit plugin development experience Embedded software experience
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